#221 - GUIDE TO VIRTUAL REALITY FOR ARCHITECTS with Alessio Grancini

 

SUMMARY

This week David and Marina are joined by Alessio Grancini, Prototype Engineer at Magic Leap and former Head of Morphosis’ Advanced Technology Department to discuss how VR can be used in architecture offices, covering terminology, software, workflows, costs, learning curves, using VR in the design process and for client presentations, different headsets, controls, different types of rendering, the social implications of VR, and how he transitioned from architecture to the technology space. Enjoy!



ABOUT ALESSIO

With a hybrid background between design and technology, Alessio Grancini is a prototype engineer at Magic Leap. He is interested in AR and VR meeting human interaction. He taught Unity workshops internationally, exhibited work in art galleries, and published multiple articles about AR/VR.

www.alessiograncini.com


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#246 - QUESTIONING ARCHITECTURAL STYLES AND FINDING YOUR OWN

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#218 - CAN A SOFTWARE ENGINEER BECOME AN ARCHITECT?